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StateGo is a tool that generates the state machine from which it gets its name.A state machine consists of multiple states and multiple transitions that connect them, and as the name of the machine su...

SteteGo is a tool to design a "State Transition Diagram".You write the program code directly to the node called "State" which represents the state.The written program code is rearranged and converted ...

StateGo is a tool for designing a "State Transition Diagram".You write your program directly into a table of nodes called states, which represent states.The written program is rearranged by the templa...

Inherent states are those that involve processing.In StateGo, however, we have an embedded state and a comment state.These states were born out of necessity and ideas during the development of StateGo...

Copy StateStateGo can copy states alone or together.Any two StateGo can copy each other.inheritanceInheritance is a function similar to copy.It is used when you want to create a state that is identica...

Describes the state processing iterations (LOOP) and subroutine calls (GOSUB) provided by SteteGo.LOOPThere is a LOOP feature that allows you to repeat a state.The LOOP is created by selecting LOOP in...

Reading other people's or our own programs is a regular part of our daily routine to deal with bugs and add features.Instead of reading every single piece of code in the program, I start with an analo...

This function is designed to automatically remember the contents of a copy and reuse them.To use this feature, you need to specify a location to record the copied content.Specifying a working folderTo...

StateGo's start kit is constantly being updated to support new programming languages and new frameworks, to support version upgrades, and to fix bugs.New startkits are available on GitHub and can be u...

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